So Microsoft has decided to stop digitising books on behalf of partner libraries.
What does that mean for institutions who were hoping for a white knight to come along and fund their move to digital?
Well, you could argue from Redmond's point of view this is a good move - the kneejerk reaction to trace the footsteps of Google, wherever they might lead has been seen to be a futile exercise in this case. Being a fast follower is all very well, but where you're going has to make strategic sense.
Also, as a software company, what was Microsoft up to squatting in libraries with dozens of Kirtas scanners?
So it's back to plan A for libraries (unless you want to get into bed with Google). The advantages of this are that it forces institutions to think really rigorously about committing resource into becoming a digital entity and all that entails.
When you have to fund something yourself and sweat over getting the resources to do it, you normally make pretty sure you're doing exactly the right thing. If someone hands you a gift sometimes treat it more lightly.
Looking at the contracts with people like Microsoft and Google, treating it lightly would be unwise.
In a competitive knowledge economy with multiple potential sources for information, why will people come to your site rather than elsewhere?
A blog about where emerging technologies meet access and interpretation for libraries and museums.
Friday, 6 June 2008
Wednesday, 14 May 2008
Why you should care about .NET 3.5 SP1 Beta
It's not an exciting name I know. The sort only a mother could love. But .NET 3.5 SP1 promises to shake up quite a lot in online delivery of rich assets.
.NET 3.5 is a Windows component that installs, amongst other things, the WIndows Presentation Foundation, which Turning the Pages relies on for it's 3D version. It turns your PC into one capable of stunningly realistic 3D rendering right in the browser (Firefox and IE) without plugins.
Three things leap out at me:
- improved speed of startup and execution, so your apps, either as xbaps in a browser or executables will run quicker and things like animations will be smoother. Plus a load screen for xbaps (hooray...)
- cooler 3d effects like improved shaders and the ability to have interactive 2d elements on a 3d surface. More realism, more options.
- a lightweight and intelligent client-side installer that can be bundled with an app. This will be about the size of an Adobe Acrobat install, so now for clients with XP (ie no .NET 3+) we can just run the installer when they go to the app for the first time and they're done in a few minutes
The very wonderful and altogether English Tim Sneath over at Microsoft has a great post on it all here.
So why is all this so important?
Most clients I am speaking to have now figured out 2d digitisation, even if they haven't got too far with it. 3d digitisation is the next frontier. Photogrammetry or laser scanning of objects has been happening in a sporadic way in cultural organisations for a while, but without a compelling way of surfacing this content, why would you press on spending time and money in this area?
If you could scan and then publish with a simple production pathway, knowing that 95% of people could view the content at great quality you might think seriously about that collection of fossils or sarcophagi or sculpture.
Some people we know who are pushing forward great work in this area are 3DVisa, based at Kings College London. There's also an interesting-looking conference in the autumn which could be very timely.
2009 might just be the year of 3d in the browser.
.NET 3.5 is a Windows component that installs, amongst other things, the WIndows Presentation Foundation, which Turning the Pages relies on for it's 3D version. It turns your PC into one capable of stunningly realistic 3D rendering right in the browser (Firefox and IE) without plugins.
Three things leap out at me:
- improved speed of startup and execution, so your apps, either as xbaps in a browser or executables will run quicker and things like animations will be smoother. Plus a load screen for xbaps (hooray...)
- cooler 3d effects like improved shaders and the ability to have interactive 2d elements on a 3d surface. More realism, more options.
- a lightweight and intelligent client-side installer that can be bundled with an app. This will be about the size of an Adobe Acrobat install, so now for clients with XP (ie no .NET 3+) we can just run the installer when they go to the app for the first time and they're done in a few minutes
The very wonderful and altogether English Tim Sneath over at Microsoft has a great post on it all here.
So why is all this so important?
Most clients I am speaking to have now figured out 2d digitisation, even if they haven't got too far with it. 3d digitisation is the next frontier. Photogrammetry or laser scanning of objects has been happening in a sporadic way in cultural organisations for a while, but without a compelling way of surfacing this content, why would you press on spending time and money in this area?
If you could scan and then publish with a simple production pathway, knowing that 95% of people could view the content at great quality you might think seriously about that collection of fossils or sarcophagi or sculpture.
Some people we know who are pushing forward great work in this area are 3DVisa, based at Kings College London. There's also an interesting-looking conference in the autumn which could be very timely.
2009 might just be the year of 3d in the browser.
Wednesday, 7 May 2008
The Public Library

Spring is sprung in London and here's the view from my desk. It's my local public library and very civic it looks too.
I wonder what goes on there as the nature of the use of libraries is changing so fast?
The other week I was in the Wellcome Library having a coffee with a client. The client wasn't the Wellcome, we just wanted to meet in a sympathetic space. Whilst I was talking to quite an eminent scholar, perhaps the leading Leonardo da Vinci academic in the country came and sat at the next table with his cup of tea.
All around people were not using this space as a traditional library.
Last week the British Library made the Times:
"The historian Tristram Hunt said that it was a scandal that it was impossible to get a seat after 11am when students were there. Many people travelling from outside London complain that they cannot get to the buidling any earlier. “Students come in to revise rather than to use the books,” he said. “It’s a ‘groovy place’ to meet for a frappuccino. It’s noisy and it’s undermining both the British Library’s function, as books take longer to get, and the scholarly atmosphere.”
Whilst the BL may be suprised, and indeed pleased, to be called groovy it highlights the changing role they, and all major libraries have.
As content has to move to digital, physical spaces can be used for other things and become expressions of what our commercial friends would call "the brand".
For those who love old school libraries though, I recommend a look here.
Tuesday, 6 May 2008
Back in Town
I'm back from Minneapolis and the Digital Libraries Federation conference.
Two things struck me. One is the phenomenal amount of work being done by some very smart people around digitisation, metadata and interoperability standards. These people are seriously laying down the groundwork for us all to have the libraries we want in the next ten years. I hope their home institutions realise how lucky they are to have them on board when they could easily take the Mountain View dollar.
The second was how little work is being done around innovative UI design (which I suppose is why I was invited along...). To my way of thinking, how you surface all this content is critical to a users experience and that experience will directly influence traffic and funding. Speaking to some delegates it seems this is something many people just haven't got around to yet.
Oh yes, there was a third thing - if someone suggests Minneapolis as a holiday destination, think very hard before accepting. I mean, snow in May...?
Two things struck me. One is the phenomenal amount of work being done by some very smart people around digitisation, metadata and interoperability standards. These people are seriously laying down the groundwork for us all to have the libraries we want in the next ten years. I hope their home institutions realise how lucky they are to have them on board when they could easily take the Mountain View dollar.
The second was how little work is being done around innovative UI design (which I suppose is why I was invited along...). To my way of thinking, how you surface all this content is critical to a users experience and that experience will directly influence traffic and funding. Speaking to some delegates it seems this is something many people just haven't got around to yet.
Oh yes, there was a third thing - if someone suggests Minneapolis as a holiday destination, think very hard before accepting. I mean, snow in May...?
Wednesday, 9 April 2008
DLF - Digital Libraries (are) Fundamental
I'm speaking at the Digital Libraries Federation spring forum in a couple of weeks in Minneapolis (28th-30th April if you're interested).
The last industry event I was at had a real "bunker" mentality. Budgets seemed under pressure, people felt unappreciated and there was a dearth of great work. Same old same old I suppose, but in the presentation I gave, I tried to offer some hope.
In the library and museum communities we are currently sitting at a happy collision of a burning desire to have universal access to all human knowledge and the appearance of an array of tools that make that dream realisable. The people who will realise that dream were sitting in the room. How much more of an exciting challenge do you want in your career?
As we slowly make inroads into the vast mountain of paper than needs converting to binary information, libraries are moving centre stage.
I hope DLF Minneapolis is full of people excited by the challenge and not those wishing life was like it used to be - analogue.
The last industry event I was at had a real "bunker" mentality. Budgets seemed under pressure, people felt unappreciated and there was a dearth of great work. Same old same old I suppose, but in the presentation I gave, I tried to offer some hope.
In the library and museum communities we are currently sitting at a happy collision of a burning desire to have universal access to all human knowledge and the appearance of an array of tools that make that dream realisable. The people who will realise that dream were sitting in the room. How much more of an exciting challenge do you want in your career?
As we slowly make inroads into the vast mountain of paper than needs converting to binary information, libraries are moving centre stage.
I hope DLF Minneapolis is full of people excited by the challenge and not those wishing life was like it used to be - analogue.
Wednesday, 2 April 2008
Seadragon surfaces at last
In January 2006 Blaise Aguera y Arcas sold his company, Seadragon, to Microsoft. He'd built some pretty cool technology - it was imaging technology for the web that came with four promises:
- Speed of navigation is independent of the size or number of objects.
- Performance depends only on the ratio of bandwidth to pixels on the screen.
- Transitions are smooth as butter.
- Scaling is near perfect and rapid for screens of any resolution.
Think about that. Pretty scary.
We met up that year in his swanky new Microsoft office up the Smith tower in Seattle, and what he was doing blew me away. Luckily he was kind enough to express admiration for what we were doing as well.
Anyway, Blaise and his team got sidelined to work on the Photosynth technology (post to come on that too...) and there was radio silence for a looong time.
Until last week, when Microsoft released Deep Zoom Composer, a technology that's related to, but not identical to Seadragon. Take a look at a demo: http://memorabilia.hardrock.com/
Does it deliver on the promises? Kind of. It's all inside a Silverlight 2 wrapper, so when the original Seadragon had 3D effects, this one doesn't. Also, I was REALLY hoping it would be using hdphoto, the new format currently undergoing ISO approval, and it doesn't - it's plain old jpegs. This is a big deal as hdphoto (or JPEG XR as it will be known) offers high dynamic range and compression twice as good as jpegs.
I know the softies wanted to keep the Silverlight 2 download as small as possible, but surely they could have snuck this one in?
Take a look at the demo and mentally swap Hardrock cafe memorabilia for 100 paintings from the Louvre, or 1000 stamps, or the entire works of Shakespeare.
Interesting...
- Speed of navigation is independent of the size or number of objects.
- Performance depends only on the ratio of bandwidth to pixels on the screen.
- Transitions are smooth as butter.
- Scaling is near perfect and rapid for screens of any resolution.
Think about that. Pretty scary.
We met up that year in his swanky new Microsoft office up the Smith tower in Seattle, and what he was doing blew me away. Luckily he was kind enough to express admiration for what we were doing as well.
Anyway, Blaise and his team got sidelined to work on the Photosynth technology (post to come on that too...) and there was radio silence for a looong time.
Until last week, when Microsoft released Deep Zoom Composer, a technology that's related to, but not identical to Seadragon. Take a look at a demo: http://memorabilia.hardrock.com/
Does it deliver on the promises? Kind of. It's all inside a Silverlight 2 wrapper, so when the original Seadragon had 3D effects, this one doesn't. Also, I was REALLY hoping it would be using hdphoto, the new format currently undergoing ISO approval, and it doesn't - it's plain old jpegs. This is a big deal as hdphoto (or JPEG XR as it will be known) offers high dynamic range and compression twice as good as jpegs.
I know the softies wanted to keep the Silverlight 2 download as small as possible, but surely they could have snuck this one in?
Take a look at the demo and mentally swap Hardrock cafe memorabilia for 100 paintings from the Louvre, or 1000 stamps, or the entire works of Shakespeare.
Interesting...
Friday, 28 March 2008
For richer for poorer
One of the buzz terms flying around at the moment is RIA (Rich Internet Applications). Put briefly, this is the sort of application that would previously have had to be installed locally on a users machine, but can now be run in a browser. I suppose Turning the Pages is a RIA (as opposed to a ria, which I seem to remember is a drowned river valley...).
In one sense this is nothing new. Shockwave and Flash developers would claim they've been building these sorts of things for years. So what's changed?
Well one is the potential hybrid approach whereby data can be stored locally or on a web server, another is the amount of bandwidth and storage that is now cheaply available to deliver these sorts of apps, and another is the tools that are emerging.
When Adobe launches it's AIR platform, Microsoft launches Silverlight, and even Director/Shockwave gets a first new release for 4 years, all in the space of a month, you know something is up.
A compelling platform to deliver all sorts of collection assets, image, audio, video, 3D with a friction-free and engaging user interface opens up exciting possibilities for libraries and museums. Especially when you can hook it into your existing digital asset management system.
One thing comes back to haunt me though, and that is the number of appalling websites that appeared when developers got hold of Flash for the first time.
With great power comes great responsibility.
In one sense this is nothing new. Shockwave and Flash developers would claim they've been building these sorts of things for years. So what's changed?
Well one is the potential hybrid approach whereby data can be stored locally or on a web server, another is the amount of bandwidth and storage that is now cheaply available to deliver these sorts of apps, and another is the tools that are emerging.
When Adobe launches it's AIR platform, Microsoft launches Silverlight, and even Director/Shockwave gets a first new release for 4 years, all in the space of a month, you know something is up.
A compelling platform to deliver all sorts of collection assets, image, audio, video, 3D with a friction-free and engaging user interface opens up exciting possibilities for libraries and museums. Especially when you can hook it into your existing digital asset management system.
One thing comes back to haunt me though, and that is the number of appalling websites that appeared when developers got hold of Flash for the first time.
With great power comes great responsibility.
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